All works by David J E Smith (Sanctuary Games) (unless specifically stated) are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
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Category Archives: Technical Skills
As part of my self initiated work, I’ve been spending a lot of time using a program called “Game Maker”. Game Maker is a piece of software which allows users to make games with very little code required, but also … Continue reading
As part of our Creative Futures module, we have been given a Mini-Brief which instructs to create our own ident for a production company. This is something that is common place within industry, as previously discussed in other blog posts … Continue reading
During an early session within the Creative Future lectures, we were given a workshop on how to colour in Photoshop. This at first seemed like a fairly daunting task. However, once explained and shown to us, it turned out to … Continue reading
Just as a quick follow up to my Pareidolia exercise that I did a few weeks back (which you can find here), I decided to take #3 from the sketchbook to the digital space. The finished piece is below. I … Continue reading
As part of one of our first Creative Future sessions, we discussed the importance of creating an online presence. The internet is a very powerful tool and as such it plays a vital part in a creative’s tool box. First … Continue reading
Photoshop is a very powerful tool. When used correctly, it is an integral component of any games designer’s toolbox. We had a Creative Futures session dedicated to “Photoshop Basics”. Here are a few of these detailed further (Please note that … Continue reading