Category Archives: Casual Games

Introduction to Games Design – Casual Game – Milestone 1

Over the holiday break, I have been able to work quite a lot on my Casual Game’s engine (read the proposal for this here). This post outlines the process that I underwent. You can download Milestone 1 here. Milestone 1 … Continue reading

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Introduction to Games Design – Casual Game Proposal – Mark 2

Not so long ago, I came up with a proposal for a casual game (which you can find by clicking here) which involved creating a “Tamagotchi” style battle pet game. Since submitting this proposal, I have realised that this idea … Continue reading

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Introduction to Games Design – Defining Characteristics of Casual Games

Casual Games are very distinct in that they are generally designed to reach as wide an audience as possible. There are varying tactics that developers use to keep you hooked when they create a casual game. In this post, I … Continue reading

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Introduction to Games Design – Casual Game Proposal

As part of the Casual Games brief of our Introduction to Games Design module, I have been tasked with creating my own casual game. Having given this some thought, my proposal for a casual game is a “virtual pet battle” … Continue reading

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