All works by David J E Smith (Sanctuary Games) (unless specifically stated) are licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.
This is me!
Tags3D 3D Modeling 3D Modelling 3D Realisation 3DS Max ActionScript 3 Alaskan Secret Analysis Art Brands Casual game Casual Games CATS CATS Logbook Characters Colouring Creative Futures Creativity Critical Perspectives Design Discussion Drawing Dungeons and Dragons Environments Feminism Ferens Art Gallery Flash Games Games Design Gaming Group Work GUI Hull Icons of Gaming Identities Idents Items Jane McGonigal Logos Mascots Metroid MMORPG Modernism Nintendo Norse Mythology Online Presence Paintings Pareidolia Photography Photoshop Platform Expo Primitive Shapes Product design Proposal Props Ragnarok Raster graphics Research Role-playing game Sega Semiotics Shapes Sherry Turkle Shoot 'em up SketchUp The People of Gaming Thoughts from Dave Typography UDK Vector graphics Video Games Virtual Revolution Visits Wii Wii U
Follow me on TwitterMy Tweets
Category Archives: Character Design
Character Design is clearly a very important skill in a Games Designer’s toolkit. Characters in games drive the story, whether for good or for bad. This makes designing a good character of paramount importance. We spent a session discussing this … Continue reading