Tag Archives: Photoshop

Introduction to Games Design – HUD

As part of our Introduction to Games Design module, we were tasked with creating a GUI for a game. The way that this was to be done was to use a dice to come up with a theme for the … Continue reading

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Creative Futures – Colouring in Photoshop

During an early session within the Creative Future lectures, we were given a workshop on how to colour in Photoshop. This at first seemed like a fairly daunting task. However, once explained and shown to us, it turned out to … Continue reading

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Pareidolia Exercise – Follow Up – “Chomper”

Just as a quick follow up to my Pareidolia exercise that I did a few weeks back (which you can find here), I decided to take #3 from the sketchbook to the digital space. The finished piece is below. I … Continue reading

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Introduction to Games Design – Group Brief – “Alaskan Secret”

As part of the Introduction to Games Design module, we have been given a brief to design a game in a group. At the beginning of today’s session, we were put into groups. My group consists of Phil Maclennan, Jason … Continue reading

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Creative Futures – Introduction to Photoshop

Photoshop is a very powerful tool. When used correctly, it is an integral component of any games designer’s toolbox. We had a Creative Futures session dedicated to “Photoshop Basics”. Here are a few of these detailed further (Please note that … Continue reading

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